Artifact reference

Artifact List and Effects

Browse every artifact by rank, screenshot, special effect, first use case, and upgrade values. Use this as the reference layer before comparing artifacts against a priority or tier list.

Looking for a tier list?

Use the priority guide when you want artifact ranking by content.

This page is the item reference. For equip priority, start with the tier-list route, then come back here to check the exact artifact effect and upgrade values.

Find an artifact

Search by name, stat, or content role. Filter by artifact rank.

Artifact index

All artifact effects in one lookup list.

Cards use in-game screenshots where available. Upgrade values are shown as six-step sequences so you can compare how the artifact changes as it is upgraded.

Alliance Badge artifact stat screenshot
Legendary

Alliance Badge

Special Effect
Increases allied players' Attack by 10%. This effect stacks with other players equipped with this artifact.
First use case
Party Quest, Boss Raid, and larger Guild Raid groups if stacking works as written.
Horn Flute artifact stat screenshot
Legendary

Horn Flute

Special Effect
Your and your Companion's Final Damage +10% while the Companion is summoned. In Chapter Boss, the effect applied to you is multiplied by 2.
First use case
Chapter Boss, especially with Companion summon-duration support such as Arwen's Glass Shoes.
Cursed Doll artifact stat screenshot
Legendary

Cursed Doll

Special Effect
Accuracy +15 and Final Damage +7%. If the target evades your attack, the Final Damage effect disappears for 5 sec and Accuracy is multiplied by 3.
First use case
Arena anti-evasion matchups.
Arwen's Glass Shoes companion duration screenshot
Unique

Arwen's Glass Shoes

Special Effect
Increases the summoning duration of Companions. The provided screenshot shows +40%.
First use case
Companion uptime and Horn Flute pairing tests.
Epic

Charm of the Dead

Special Effect
Increases Attack by 10/12/14/16/18/20% for 5 sec every 10 sec.
Epic

Pig's Ribbon

Special Effect
When attacking, recovers HP and MP by 1/1.2/1.4/1.6/1.8/2% with a 20% chance. Cooldown: 5 sec.
Epic

Shamaness Marble

Special Effect
Increases buff duration by 6/7.2/8.4/9.6/10.8/12%.
Epic

The Contract of Darkness

Special Effect
When attacking a boss, increases Critical Rate by 8/9.6/11.2/12.8/14.4/16%.
Unique

Rainbow-colored Snail Shell

Special Effect
At battle start, increases Critical Rate and Critical Damage for 15 sec. Activates with 100% chance if the defeated target is a boss.
Hexagon Necklace artifact screenshot
Unique

Hexagon Necklace

Special Effect
Increases damage by 15/18/21/24/27/30% for 30 sec every 20 sec. This effect stacks up to 3 times.
Unique

Mushmom's Cap

Special Effect
Increases Accuracy and adds damage for each Accuracy exceeding the target's Evasion. Applied up to 20/24/28/32/36/40%.
Unique

Clear Spring Water

Special Effect
[Growth Dungeon] Increases Final Damage in battle by 10/12/14/16/18/20%.
Unique

Athena Pierce's Old Gloves

Special Effect
Increases Attack Speed and Max Damage Multiplier based on Attack Speed.
Unique

Zakum's Stone Piece

Special Effect
[Raid - Zakum] Increases Final Damage and Debuff Tolerance, and decreases HP Potion cooldown in battle.
Unique

Horntail's Scale

Special Effect
[Raid - Horntail] Increases Final Damage, decreases HP Potion cooldown, and can remove Horntail debuffs on cooldown.
Legendary

Chalice

Special Effect
When defeating a target, can increase Final Damage for 30 sec. Activates with 100% chance if the defeated target is a boss.
Legendary

Old Music Box

Special Effect
When inflicted with debuffs, removes 1 debuff and increases Attack for 25 sec. Cooldown: 20 sec.
Legendary

Silver Pendant

Special Effect
When attacking, can increase the target's damage taken and decrease HP Recovery. Applied individually up to 5 times.
Legendary

Star Rock

Special Effect
Increases damage taken and Boss Monster Damage.
Legendary

The Book of Ancient

Special Effect
Increases Critical Rate and increases Critical Damage based on Critical Rate.
Legendary

Lunar Dew

Special Effect
When taking damage, can recover HP and become immune to damage briefly. Cooldown: 5 sec.
Legendary

Fire Flower

Special Effect
For every nearby target, increases Final Damage. Applied up to 10 targets.
Legendary

Soul Contract

Special Effect
[Chapter Hunt] Decreases skill cooldown in battle.
Legendary

Lit Lamp

Special Effect
[World Boss] Increases Final Damage in battle.
Legendary

Soul Pouch

Special Effect
[Arena] Increases Final Damage in battle.
Legendary

Ancient Text Piece

Special Effect
[Guild Conquest] Increases Final Damage in battle.
Legendary

Icy Soul Rock

Special Effect
Recovers MP over time. At higher MP, increases Critical Damage, and the effect doubles at the higher MP threshold.
Legendary

Flaming Lava

Special Effect
When attacking, increases Final Damage if the target has a buff, debuff, or barrier, with the barrier case having the largest listed value.
Legendary

Sayram's Necklace

Special Effect
With 2 or more nearby targets, increases Normal Monster Damage. With 1 target, increases Boss Monster Damage.
Legendary

Bottle of Emotion

Special Effect
Increases Attack. Also increases Final Damage for every 3% Attack Speed exceeding 60%, up to a listed cap.
Legendary

Peach Tree Herb Pouch

Special Effect
When attacking, can increase the target's damage taken. Once per battle, can remove 1 target buff and apply an additional damage-taken effect.
Legendary

Candle

Special Effect
At battle start, increases Final Damage. After 20 sec, increases Boss Monster Damage. All effects disappear after 30 sec.

Page changelog

How this page has changed.

Created the artifact reference page as a separate lookup surface from artifact priority and tier-list advice.