Artifact tier list

Artifact Priority Guide and Tier List

Artifacts are not one universal ranking. Start with the content you are trying to clear, then choose the artifact that solves that content's problem.

Before ranking

Use the tier list as a shortlist, not an auto-equip rule.

Chapter Hunt, Stage Breakthrough, bossing, Arena, dungeons, Guild War, and Guild Conquest can all reward different artifact effects. The May 21 artifacts also need separate testing before they become settled tier-list picks.

Quick answer

Choose artifacts by content, not by one global rank.

Use overall tier-list discussion to build a shortlist. Then check the actual mode: Chapter Hunt wants KPM, Stage Breakthrough wants wave and timer consistency, bossing wants single-target clears, and Arena wants matchup tools.

Content first Check effect Compare buckets Run tests

Content map

The same artifact can move tiers by mode.

Chapter Hunt Judge by Monsters Kills per Minute. Boss burst and CP are not the main win condition.
Stage Breakthrough Use this lens for XX-1 to XX-9 clears where mobs, timer pressure, and final target damage all matter.
Stage Boss Use boss-window artifacts for XX-10 style checks and repeat close attempts before deciding.
Arena Matchup tools matter. Accuracy, Evasion, immunity, and burst windows can beat generic PvE value.
Dungeons Check whether the artifact effect actually activates in that dungeon before copying another preset.
Guild War and Guild Conquest Accuracy, boss stacking, party or companion timing, and long-fight scaling can change the ranking.

Current reads

Practical notes from the pre-May 21 tier-list discussion.

  • Book of Ancient is much better when it helps cap Critical Rate; it loses value once you already reach 100% Critical Rate without it.
  • Athena Pierce's Old Gloves and Bottle of Emotion become more interesting when Attack Speed and higher artifact-slot setups can support the combo.
  • Clear Spring Water should be treated as a dungeon-style artifact, not a generic all-content damage pick.
  • Flaming Lava and Hexagon Necklace were called out as important Guild War-style tools, but the final slot still depends on what your account lacks.
  • Peach Tree Herb Pouch, Lunar Dew, and other matchup artifacts can look lower overall while still mattering in Arena or a specific push test.

Testing order

Use this order before spending upgrade materials.

1. Check the card text Use the Artifact List and Effects page for current item text and upgrade values.
2. Match the content Pick the section that matches the content you are clearing, not the highest overall tier.
3. Run repeated attempts Close clears can swing from misses, proc timing, companion timing, and boss movement.

May 21 artifacts

The new artifacts should not be blindly inserted into old tiers.

Horn Flute, Alliance Badge, and Cursed Doll were added after the original priority discussion. Treat Horn Flute as a Chapter Boss test first, Alliance Badge as group-content scaling, and Cursed Doll as Arena anti-evasion tech until testing is stronger.

Guide changelog

How this page has changed.

Renamed from the older artifact priority page to Artifact Priority Guide and Tier List, removed chart screenshots, and linked the new artifact reference and May 21 first-look pages.
Initial priority guide based on Rumii's content-specific artifact tier notes.