Magician Job

MapleStory Idle RPG Arch Mage (Fire Poison) skills and mastery

Fire and poison magician focused on lingering damage, explosive detonations, and area control.

Arch Mage (Fire Poison) artwork
31 Total skills
15 Active skills
16 Passive skills
125 Last unlock level

Quick Answer

What is Arch Mage (Fire Poison) in MapleStory Idle RPG?

Arch Mage (Fire Poison) is a magician job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.

Notable Skills

Arch Mage (Fire Poison) skills players commonly check

Mastery

Arch Mage (Fire Poison) job mastery upgrades

Lv. 14 Main Stat Enhancement

Main Stat +30

Lv. 17 Critical Rate Enhancement

Critical Rate +5%

Lv. 28 Basic Attack Damage Enhancement

Basic Attack Damage +15%

Lv. 34 Accuracy Enhancement

Accuracy +5

Lv. 58 Max Damage Multiplier Enhancement

Max Damage Multiplier +10%

Lv. 64 Basic Attack Target Enhancement

Basic Attack Target +1

Lv. 86 Skill Damage Enhancement

Skill Damage +15%

Skill Reference

All Arch Mage (Fire Poison) skills by job advancement

1st Job

Active

Energy Bolt

  • Active
  • MP 15

[Basic Attack Effect] Fires explosive concentrated energy to deal 26% damage to 3 nearby target(s) 2 time(s).

Mastery upgrades
  • Lv. 12 Energy Bolt - Damage: Energy Bolt damage +15%
  • Lv. 15 Energy Bolt - Target: Energy Bolt max targets +1
  • Lv. 19 Energy Bolt - Damage: Energy Bolt damage +20%
  • Lv. 22 Energy Bolt - Target: Energy Bolt max targets +1
  • Lv. 26 Energy Bolt - Damage: Energy Bolt damage +20%
Passive

Mana Wave

  • Passive

Enables you to jump mid-air to travel further.

Active

Nimble Feet

  • Active
  • Cooldown 60 sec
  • MP 80

Increases Attack Speed by 15% and Speed by 10% for 15 sec.

Active

Teleport

  • Active
  • Unlock level 10
  • Cooldown 10 sec
  • MP 10

Teleports a certain distance up, down, right, or left based on the direction entered. In Chapter hunts, this skill's cooldown is decreased by 50% upon activation. This skill activates instantly and cancels the skill that was being used.

Mastery upgrades
  • Lv. 24 Teleport - Reuse: Decreases the Teleport cooldown by 30%
Active

Magic Guard

  • Active
  • Unlock level 15
  • Cooldown 30 sec

Increases Attack by 12% and Defense by 12% for 15 sec.

Mastery upgrades
  • Lv. 21 Magic Guard - Reuse: Decreases the Magic Guard cooldown by 30%

2nd Job

Active

Flame Orb

  • Active
  • Unlock level 30
  • MP 25

[Basic Attack Effect] Shoots flaming orbs in front to deal 40% damage to 5 target(s) 3 time(s).

Mastery upgrades
  • Lv. 32 Flame Orb - Damage: Flame Orb damage +15%
  • Lv. 37 Flame Orb - Target: Flame Orb max targets +1
  • Lv. 42 Flame Orb - Damage: Flame Orb damage +20%
  • Lv. 47 Flame Orb - Boss Monster Damage: Adds 15% Boss Monster Damage to Flame Orb
  • Lv. 52 Flame Orb - Damage: Flame Orb damage +20%
  • Lv. 56 Flame Orb - Strike: Flame Orb target strike count +1
Passive

Magic Acceleration

  • Passive
  • Unlock level 33

Increases Attack Speed by 5%.

Passive

Ignite

  • Passive
  • Unlock level 35

When attacking with fire skills, creates a wall of fire on the target's location for 20 sec with a 50% chance. The wall of fire deals 13% continuous damage to 3 target(s) every 1 sec. The wall of fire applies an additional 250% Normal Monster Damage, and up to 3 can be maintained at once.

Mastery upgrades
  • Lv. 54 Ignite - Damage: Ignite damage +100%
Active

Poison Breath

  • Active
  • Unlock level 38
  • Cooldown 18 sec
  • MP 45

Changes the air to toxic vapor to deal 160% damage to 6 nearby target(s) 3 time(s).

Mastery upgrades
  • Lv. 39 Poison Breath - Damage: Poison Breath damage +50%
Active

Meditation

  • Active
  • Unlock level 40
  • Cooldown 30 sec
  • MP 50

Increases the Attack of allied players by 20% for 15 sec.

Mastery upgrades
  • Lv. 44 Meditation - Persistence: Meditation duration +30%
Passive

Spell Mastery

  • Passive
  • Unlock level 43

Increases Min Damage Multiplier by 15%.

Passive

MP Eater

  • Passive
  • Unlock level 45

When attacking, recovers MP by 1.5% with a 50% chance.

Mastery upgrades
  • Lv. 49 MP Eater - MP Boost: When your MP is 50% or higher, increases Attack Speed by 7%
Passive

Elemental Drain

  • Passive
  • Unlock level 50

When hitting with poison element, inflicts Poison for 20 sec with a 50% chance. Poison deals 8% damage every 1 sec and stacks up to 5 times.

3rd Job

Passive

Elemental Adapting

  • Passive
  • Unlock level 60

Activates a shroud every 15 sec to increase Defense by 2% for 25 sec and become immune to debuffs for 20 sec.

Active

Explosion

  • Active
  • Unlock level 60
  • MP 50

[Basic Attack Effect] Creates a fiery explosion to deal 80% damage to 6 nearby target(s) 5 time(s).

Mastery upgrades
  • Lv. 62 Explosion - Damage: Explosion damage +10%
  • Lv. 66 Explosion - Damage: Explosion damage +11%
  • Lv. 71 Explosion - Boss Monster Damage: Adds 10% Boss Monster Damage to Explosion
  • Lv. 76 Explosion - Damage: Explosion damage +12%
  • Lv. 80 Explosion - Damage: Explosion damage +13%
  • Lv. 84 Explosion - Boss Monster Damage: Adds 10% Boss Monster Damage to Explosion
  • Lv. 88 Explosion - Damage: Explosion damage +14%
  • Lv. 92 Explosion - Damage: Explosion damage +15%
  • Lv. 96 Explosion - Strike: Explosion target strike count +1
Active

Poison Mist

  • Active
  • Unlock level 63
  • Cooldown 35 sec
  • MP 70

Explodes poison to deal 160% damage to 10 nearby target(s) 3 time(s) and creates a poisonous fog for 20 sec. The poisonous fog deals 70% continuous damage to 10 targets in range every 0.8 sec.

Mastery upgrades
  • Lv. 68 Poison Mist - Damage: Poison Mist damage +50%
  • Lv. 90 Poison Mist - Reuse: Decreases the Poison Mist cooldown by 30%
  • Lv. 104 Poison Mist - Strike Interval: Decreases the Poison Mist's poisonous fog strike interval by 50%
Passive

Burning Magic

  • Passive
  • Unlock level 66

When attacking, deals increased damage equal to the number of Poison stacks on targets * 3%.

Mastery upgrades
  • Lv. 98 Burning Magic - Damage: Burning Magic increases damage by 2%p per Poison stack
Active

Creeping Toxin

  • Active
  • Unlock level 69
  • Cooldown 27 sec
  • MP 65

Summons a toxic explosive magical pentacle for 15 sec to create explosions upon hitting Poisoned targets with your fire skills for the duration. The explosion deals 120% damage 2 time(s) and creates successive explosions if there are Poisoned targets nearby. Targets that have exploded will not explode again for 2 seconds.

Mastery upgrades
  • Lv. 73 Creeping Toxin - Poison: Inflicts 3 stacks of Poison to nearby target(s) that are not poisoned every 2 seconds for the Creeping Toxin duration.
  • Lv. 78 Creeping Toxin - Damage: Creeping Toxin damage +50%
  • Lv. 94 Creeping Toxin - Normal Monster Damage: Creeping Toxin additionally increases Normal Monster Damage by 100%p
Passive

Elemental Reset

  • Passive
  • Unlock level 72

When attacking, increases the target's damage taken by 10% for 7 sec with a 20% chance.

Mastery upgrades
  • Lv. 82 Elemental Reset - Chance: Doubles the activation chance of Elemental Reset
Passive

Magic Critical

  • Passive
  • Unlock level 74

Increases Critical Rate by 8% and Critical Damage by 12%.

Passive

Element Amplification

  • Passive
  • Unlock level 75

When current MP is 50% or higher, increases MP cost by 10% and also increases Final Damage by 15%.

4th Job

Active

Flame Sweep

  • Active
  • Unlock level 100
  • MP 130

[Basic Attack Effect] Sweeps with powerful flames to deal 290% damage to 6 target(s) in front 5 time(s).

Mastery upgrades
  • Lv. 102 Flame Sweep - Damage: Flame Sweep damage +10%
  • Lv. 106 Flame Sweep - Damage: Flame Sweep damage +11%
  • Lv. 111 Flame Sweep - Boss Monster Damage: Adds 10% Boss Monster Damage to Flame Sweep
  • Lv. 116 Flame Sweep - Damage: Flame Sweep damage +12%
  • Lv. 120 Flame Sweep - Damage: Flame Sweep damage +13%
  • Lv. 124 Flame Sweep - Boss Monster Damage: Adds 10% Boss Monster Damage to Flame Sweep
  • Lv. 128 Flame Sweep - Damage: Flame Sweep damage +14%
  • Lv. 132 Flame Sweep - Damage: Flame Sweep damage +15%
  • Lv. 136 Flame Sweep - Strike: Flame Sweep target strike count +1
Passive

Maple Hero

  • Passive
  • Unlock level 100

Increases Final Damage of the following skills: Creeping Toxin 10% Poison Mist 10% Ignite 50% Elemental Drain 150% Poison Breath 80%

Passive

Mist Eruption

  • Passive
  • Unlock level 103

If targets in range of Poison Mist die, the poisonous fog explodes to deal 3000% damage to 10 target(s). This is triggered once for each Poison Mist, and it explodes once more as the poisonous fog dissipates.

Mastery upgrades
  • Lv. 108 Mist Eruption - Explosion: Mist Eruption max explosion count +1\n(Cooldown: 2 sec)
  • Lv. 122 Mist Eruption - Damage: Mist Eruption damage +100%
Active

Meteor Shower

  • Active
  • Unlock level 105
  • Cooldown 33 sec
  • MP 105

Drops meteorites on random nearby target locations to deal 600% damage to 5 target(s) 3 time(s). 3 meteorites are summoned.

Mastery upgrades
  • Lv. 113 Meteor Shower - Final Attack: [Meteor Shower in Slot] When attacking, deals {#expr:750 * (1 + x * 0.004)}% additional damage with a 20% chance (Damage increases with Meteor Shower skill level)
  • Lv. 134 Meteor Shower - Damage: [Flame Haze in Slot] When attacking with fire skills, inflicts Flame Haze Burn with a 50% chance
Active

Flame Haze

  • Active
  • Unlock level 107
  • Cooldown 25 sec
  • MP 150

Summons a fire orb that moves forward and sets it off after 1.5 sec to deal 1200% damage to 10 target(s) near the orb, and inflicts them with Burn for 10 sec to deal 150% continuous damage every 1 sec. If the target is a boss, the Burn lasts for 30 sec. Burn can be applied up to 5 times individually.

Mastery upgrades
  • Lv. 118 Flame Haze - Poisonous Fog: Creates Poison Mist poisonous fog upon using Flame Haze
  • Lv. 126 Flame Haze - Burn: Ifrit duration +5 sec, max targets +{1}
Active

Infinity

  • Active
  • Unlock level 110
  • Cooldown 30 sec
  • MP 90

Increases your Final Damage by 15% for 15 sec, and additionally increases by 1% every 1 sec. The additional effect stacks up to 10 times.

Active

Ifrit

  • Active
  • Unlock level 115
  • Cooldown 80 sec
  • MP 180

Summons Ifrit for 30 sec. Ifrit attacks 3 nearby target(s) every 4 sec to deal 3500% damage.

Mastery upgrades
  • Lv. 130 Ifrit - Damage: Meteor Shower damage +20%
  • Lv. 138 Ifrit - Persistence & Target: Ifrit damage +10% per Burn effect on the target
Passive

Buff Mastery

  • Passive
  • Unlock level 117

Increases buff duration by 10%.

Passive

Arcane Aim

  • Passive
  • Unlock level 120

When attacking, increases Final Damage by 3% for 10 sec with a 25% chance. Stacks up to 5 times.

Passive

Fervent Drain

  • Passive
  • Unlock level 125

When attacking, increases your fire skill damage by the number of Poison stacks on targets * 6%.

Source Notes

Where this Arch Mage (Fire Poison) data came from

This page is an unofficial fan reference. Skill details are compiled from source references and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.