Thief Job
MapleStory Idle RPG Shadower skills and mastery
Dagger thief with close-range burst, meso skills, evasive utility, and fast finishers.
Quick Answer
What is Shadower in MapleStory Idle RPG?
Shadower is a thief job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.
Notable Skills
Shadower skills players commonly check
- Double StabActive
- Flash JumpPassive
- Nimble FeetActive
- HastePassive, unlocks at level 10
- Dark SightActive, unlocks at level 15
- Savage BlowActive, unlocks at level 30
- Agile DaggersPassive, unlocks at level 33
- StealPassive, unlocks at level 35
Mastery
Shadower job mastery upgrades
Main Stat +30
Critical Rate +5%
Basic Attack Damage +15%
Accuracy +5
Max Damage Multiplier +10%
Basic Attack Target +1
Skill Damage +15%
Skill Reference
All Shadower skills by job advancement
1st Job
Double Stab
- Active
- MP 15
[Basic Attack Effect] Deals 26% damage to 3 nearby target(s) 2 time(s).
- Lv. 12 Double Stab - Damage: Double Stab damage +15%
- Lv. 15 Double Stab - Target: Double Stab max targets +1
- Lv. 19 Double Stab - Damage: Double Stab damage +20%
- Lv. 22 Double Stab - Target: Double Stab max targets +1
- Lv. 26 Double Stab - Damage: Double Stab damage +20%
Flash Jump
- Passive
Enables you to jump mid-air to travel further.
Nimble Feet
- Active
- Cooldown 60 sec
- MP 80
Increases Attack Speed by 15% and Speed by 10% for 15 sec.
Haste
- Passive
- Unlock level 10
Increases Speed by 15%.
- Lv. 21 Haste - Speed: Increases Haste Speed by 5%p
Dark Sight
- Active
- Unlock level 15
- Cooldown 25 sec
- MP 30
Hides in the shadow for 8 sec to prepare an ambush. When this skill is activated again for the duration, increases Critical Rate by 6% and Attack by 10% for 8 sec.
- Lv. 24 Dark Sight - Persistence: Dark Sight's Critical Rate, Attack buff duration +50%
2nd Job
Savage Blow
- Active
- Unlock level 30
- MP 25
[Basic Attack Effect] Deals 40% damage to 5 target(s) in front 3 time(s).
- Lv. 32 Savage Blow - Damage: Savage Blow damage +15%
- Lv. 37 Savage Blow - Target: Savage Blow max targets +1
- Lv. 42 Savage Blow - Damage: Savage Blow damage +20%
- Lv. 47 Savage Blow - Boss Monster Damage: Adds 15% Boss Monster Damage to Savage Blow
- Lv. 52 Savage Blow - Damage: Savage Blow damage +20%
- Lv. 56 Savage Blow - Strike: Savage Blow target strike count +1
Agile Daggers
- Passive
- Unlock level 33
Increases Attack Speed by 5%.
- Lv. 44 Agile Daggers - Speed: Increases Agile Daggers Attack Speed by 7%p
Steal
- Passive
- Unlock level 35
When attacking targets, absorbs their strength to decrease their Attack by 10% and increases your Attack by 5% for 5 sec with a 10% chance. This effect does not activate on targets already applied with the Steal effect and the Attack increase effect stacks up to 3 times.
- Lv. 39 Steal - Chance: Increases the Steal activation chance by 5%p
- Lv. 54 Steal - Weaken: Increases the Attack reduction on Steal targets by 50%
Physical Training
- Passive
- Unlock level 38
Increases Basic Attack Damage by 10%.
Channel Karma
- Passive
- Unlock level 40
Increases Attack by 8% and Critical Resistance by 7%.
Dagger Mastery
- Passive
- Unlock level 43
Increases Min Damage Multiplier by 15%.
- Lv. 49 Dagger Mastery - Critical: Increases Dagger Mastery Critical Rate by 8%p
Shield Mastery
- Passive
- Unlock level 45
Increases LUK by 10% of Defense.
Critical Edge
- Passive
- Unlock level 50
Increases Critical Rate by 6% and Critical Damage by 10%.
3rd Job
Midnight Carnival
- Active
- Unlock level 60
- MP 50
[Basic Attack Effect] Deals 80% damage to 6 target(s) in front 5 time(s).
- Lv. 62 Midnight Carnival - Damage: Midnight Carnival damage +10%
- Lv. 66 Midnight Carnival - Damage: Midnight Carnival damage +11%
- Lv. 71 Midnight Carnival - Boss Monster Damage: Adds 10% Boss Monster Damage to Midnight Carnival
- Lv. 76 Midnight Carnival - Damage: Midnight Carnival damage +12%
- Lv. 80 Midnight Carnival - Damage: Midnight Carnival damage +13%
- Lv. 84 Midnight Carnival - Boss Monster Damage: Adds 10% Boss Monster Damage to Midnight Carnival
- Lv. 88 Midnight Carnival - Damage: Midnight Carnival damage +14%
- Lv. 92 Midnight Carnival - Damage: Midnight Carnival damage +15%
- Lv. 96 Midnight Carnival - Strike: Midnight Carnival target strike count +1
Shadow Partner
- Passive
- Unlock level 60
Creates a shadow that deals 60% additional damage with a 25% chance when attacking.
- Lv. 68 Shadow Partner - Damage: Shadow Partner damage +100%
Phase Dash
- Active
- Unlock level 63
- Cooldown 23 sec
- MP 60
Charges to the front to deal 450% damage to 7 target(s) 2 time(s) and stun them for 2 sec.
- Lv. 73 Phase Dash - Damage: Phase Dash damage +80%
Meso Explosion
- Active
- Unlock level 66
- Cooldown 11 sec
- MP 55
When attacking targets, generates a Meso stack with a 50% chance. When this skill is activated, attacks nearby targets to deal 270% damage 3 time(s). This skill can only be used when there are Meso stacks. The number of targets for this skill equals the number of generated Meso stacks, and the Meso stack can stack up to 10.
- Lv. 82 Meso Explosion - Damage: Meso Explosion damage +50%
- Lv. 90 Meso Explosion - Strike: Meso Explosion target strike count +1
Dark Flare
- Active
- Unlock level 69
- Cooldown 45 sec
- MP 85
Creates a sword that emanates dark energy for 20 sec to deal 400% damage to 5 nearby target(s) 2 time(s) every 5 sec.
- Lv. 78 Dark Flare - Strike: Dark Flare target strike count +1
- Lv. 94 Dark Flare - Reuse: Decreases the Dark Flare cooldown by 30%
- Lv. 104 Dark Flare - Strike Interval: Decreases the Dark Flare strike interval by 40%
Venom
- Passive
- Unlock level 72
Envenoms your daggers to Poison the target you attacked for 10 sec with a 30% chance. Poisoned targets take 45% continuous damage every 1 sec.
- Lv. 98 Venom - Chance: Increases the Venom activation chance by 10%p
Into Darkness
- Active
- Unlock level 74
- Cooldown 40 sec
- MP 35
Increases Final Damage by 20% for 10 sec and becomes immune to basic attack damage for 2 sec. If there are no targets nearby upon using the skill, approaches a nearby target with the lowest HP ratio.
Meso Mastery
- Passive
- Unlock level 75
Increases the Meso generation chance of Meso Explosion by 25%p. Whenever Meso is generated, increases Attack by 25% for 5 sec.
4th Job
Cruel Stab
- Active
- Unlock level 100
- MP 130
[Basic Attack Effect] Penetrates targets in front with a dagger to deal 290% damage to 6 target(s) 5 time(s).
- Lv. 102 Cruel Stab - Damage: Cruel Stab damage +10%
- Lv. 106 Cruel Stab - Damage: Cruel Stab damage +11%
- Lv. 111 Cruel Stab - Boss Monster Damage: Adds 10% Boss Monster Damage to Cruel Stab
- Lv. 116 Cruel Stab - Damage: Cruel Stab damage +12%
- Lv. 120 Cruel Stab - Damage: Cruel Stab damage +13%
- Lv. 124 Cruel Stab - Boss Monster Damage: Adds 10% Boss Monster Damage to Cruel Stab
- Lv. 128 Cruel Stab - Damage: Cruel Stab damage +14%
- Lv. 132 Cruel Stab - Damage: Cruel Stab damage +15%
- Lv. 136 Cruel Stab - Strike: Cruel Stab target strike count +1
Maple Hero
- Passive
- Unlock level 100
Increases Final Damage of the following skills: Dark Flare 15% Venom 50% Shadow Partner 50% Phase Dash 40%
Assassinate
- Active
- Unlock level 103
- Cooldown 13 sec
- MP 150
Attacks the target's vital point to deal 1400% damage 2 time(s). Every time the skill is used 2 times, delivers a powerful finishing blow to deal 3000% additional damage.
- Lv. 108 Assassinate - Murderous Intent: After attacking with Blood Money, doubles the finishing blow damage of the next Assassinate
- Lv. 134 Assassinate - Damage: Assassinate damage +50%
Sudden Raid
- Active
- Unlock level 105
- Cooldown 19 sec
- MP 160
Rallies all companions in hiding to deal 1400% damage to 8 nearby target(s) 3 time(s), and deals 360% continuous damage every 1 sec for 5 sec.
- Lv. 126 Sudden Raid - Damage: Sudden Raid damage +50%
Blood Money
- Passive
- Unlock level 107
When generating Meso with Meso Explosion, creates additional Blood Money branded with an Assassin's Mark with a 50% chance. When using Meso Explosion, attacks nearby targets to deal 2800% damage. The number of targets for this skill is equal to the number of created Blood Money, which stacks up to 5. If there is only 1 target, damage is increased by Blood Money stack * 5%.
- Lv. 122 Blood Money - Target: Blood Money damage +100%
- Lv. 138 Blood Money - Damage: Doubles the stack count of Blood Money
Smokescreen
- Active
- Unlock level 110
- Cooldown 45 sec
- MP 120
Drops a Smokescreen near yourself to reduce the Accuracy of targets in range by 10, their Evasion by 10, and their Defense by 8%, and decreases the damage taken by allied players in range by 8% for 20 sec. Your Final Damage additionally increases by 15% for the duration of the smokescreen.
- Lv. 113 Smokescreen - Critical: Decreases Critical Resistance of targets in Smokescreen range by 10%, increases the Critical Damage of allied players by 30%
Shadow Shifter
- Passive
- Unlock level 115
Increases Attack by 10%. When damaged, counterattacks to deal 2500% damage with 20% chance, and the Attack increase effect disappears for 4 sec.
- Lv. 118 Shadow Shifter - Evasion: Attack boost +100%\nWhen Shadow Shifter is activated, the Attack increase effect does not disappear, and Evasion increases by 20 for 3 sec
Toxic Venom
- Passive
- Unlock level 117
When attacking targets inflicted with Venom, deals 600% additional damage with a 20% chance.
- Lv. 130 Toxic Venom - Damage: Toxic Venom damage +100%
Dagger Expert
- Passive
- Unlock level 120
Increases Skill Damage by 15% and Max Damage Multiplier by 20%.
Shadower Instinct
- Passive
- Unlock level 125
Increases Final Damage by 20%.
Source Notes
Where this Shadower data came from
This page is an unofficial fan reference. Skill details are compiled from source references and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.