Thief Job

MapleStory Idle RPG Night Lord skills and mastery

Star-throwing thief with high mobility, shadow attacks, poison, and critical burst.

Night Lord artwork
31 Total skills
13 Active skills
18 Passive skills
125 Last unlock level

Quick Answer

What is Night Lord in MapleStory Idle RPG?

Night Lord is a thief job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.

Notable Skills

Night Lord skills players commonly check

Mastery

Night Lord job mastery upgrades

Lv. 14 Main Stat Enhancement

Main Stat +30

Lv. 17 Critical Rate Enhancement

Critical Rate +5%

Lv. 28 Basic Attack Damage Enhancement

Basic Attack Damage +15%

Lv. 34 Accuracy Enhancement

Accuracy +5

Lv. 58 Max Damage Multiplier Enhancement

Max Damage Multiplier +10%

Lv. 64 Basic Attack Target Enhancement

Basic Attack Target +1

Lv. 86 Skill Damage Enhancement

Skill Damage +15%

Skill Reference

All Night Lord skills by job advancement

1st Job

Passive

Flash Jump

  • Passive

Enables you to jump mid-air to travel further.

Active

Lucky Seven

  • Active
  • MP 15

[Basic Attack Effect] Throws shurikens in front to deal 26% damage to 3 target(s) 2 time(s).

Mastery upgrades
  • Lv. 12 Lucky Seven - Damage: Lucky Seven damage +15%
  • Lv. 15 Lucky Seven - Target: Lucky Seven max targets +1
  • Lv. 19 Lucky Seven - Damage: Lucky Seven damage +20%
  • Lv. 22 Lucky Seven - Target: Lucky Seven max targets +1
  • Lv. 26 Lucky Seven - Damage: Lucky Seven damage +20%
Active

Nimble Feet

  • Active
  • Cooldown 60 sec
  • MP 80

Increases Attack Speed by 15% and Speed by 10% for 15 sec.

Passive

Haste

  • Passive
  • Unlock level 10

Increases Speed by 15%.

Mastery upgrades
  • Lv. 21 Haste - Speed: Increases Haste Speed by 5%p
Active

Dark Sight

  • Active
  • Unlock level 15
  • Cooldown 25 sec
  • MP 30

Hides in the shadow for 8 sec to prepare an ambush. When this skill is activated again for the duration, increases Critical Rate by 6% and Attack by 10% for 8 sec.

Mastery upgrades
  • Lv. 24 Dark Sight - Persistence: Dark Sight's Critical Rate, Attack buff duration +50%

2nd Job

Active

Shuriken Burst

  • Active
  • Unlock level 30
  • MP 25

[Basic Attack Effect] Throws exploding shurikens to deal 40% damage to 5 nearby target(s) 3 time(s).

Mastery upgrades
  • Lv. 32 Shuriken Burst - Damage: Shuriken Burst damage +15%
  • Lv. 37 Shuriken Burst - Target: Shuriken Burst max targets +1
  • Lv. 42 Shuriken Burst - Damage: Shuriken Burst damage +20%
  • Lv. 47 Shuriken Burst - Boss Monster Damage: Adds 15% Boss Monster Damage to Shuriken Burst
  • Lv. 52 Shuriken Burst - Damage: Shuriken Burst damage +20%
  • Lv. 56 Shuriken Burst - Strike: Shuriken Burst target strike count +1
Passive

Agile Claws

  • Passive
  • Unlock level 33

Increases Attack Speed by 5%.

Active

Gust Charm

  • Active
  • Unlock level 35
  • Cooldown 24 sec
  • MP 45

Throws charms in front to deal 400% damage to 6 target(s) and stun them for 1.5 sec.

Mastery upgrades
  • Lv. 39 Gust Charm - Stun: Gust Charm stun duration +50%
Passive

Physical Training

  • Passive
  • Unlock level 38

Increases Basic Attack Damage by 10%.

Passive

Claw Mastery

  • Passive
  • Unlock level 40

Increases Min Damage Multiplier by 15%.

Passive

Mark of Assassin

  • Passive
  • Unlock level 43

Leaves the assassin's mark on 5 random nearby target(s) every 5 sec. When attacking targets with marks, deals 300% damage and the marks disappear.

Mastery upgrades
  • Lv. 44 Mark of Assassin - Damage: Mark of Assassin damage +50%
Passive

Critical Throw

  • Passive
  • Unlock level 45

Increases Critical Rate by 6% and Critical Damage by 10%.

Mastery upgrades
  • Lv. 49 Critical Throw - Critical: Increases Critical Throw Critical Rate by 8%p
Active

Shadow Surge

  • Active
  • Unlock level 50
  • Cooldown 6 sec

Becomes one with the shadow to swiftly move forward. This skill activates instantly and cancels the skill that was being used.

Mastery upgrades
  • Lv. 54 Shadow Surge - Accelerate: After using Shadow Surge, increases Speed by 50% for 3 sec

3rd Job

Passive

Shadow Partner

  • Passive
  • Unlock level 60

Creates a shadow that deals 60% additional damage with a 25% chance when attacking.

Mastery upgrades
  • Lv. 68 Shadow Partner - Damage: Shadow Partner damage +100%
Active

Shuriken Challenge

  • Active
  • Unlock level 60
  • MP 50

[Basic Attack Effect] Summons giant shurikens to deal 80% damage to 6 target(s) 5 time(s).

Mastery upgrades
  • Lv. 62 Shuriken Challenge - Damage: Shuriken Challenge damage +10%
  • Lv. 66 Shuriken Challenge - Damage: Shuriken Challenge damage +11%
  • Lv. 71 Shuriken Challenge - Boss Monster Damage: Adds 10% Boss Monster Damage to Shuriken Challenge
  • Lv. 76 Shuriken Challenge - Damage: Shuriken Challenge damage +12%
  • Lv. 80 Shuriken Challenge - Damage: Shuriken Challenge damage +13%
  • Lv. 84 Shuriken Challenge - Boss Monster Damage: Adds 10% Boss Monster Damage to Shuriken Challenge
  • Lv. 88 Shuriken Challenge - Damage: Shuriken Challenge damage +14%
  • Lv. 92 Shuriken Challenge - Damage: Shuriken Challenge damage +15%
  • Lv. 96 Shuriken Challenge - Strike: Shuriken Challenge target strike count +1
Active

Triple Throw

  • Active
  • Unlock level 63
  • Cooldown 13 sec

Throws shurikens to the target to deal 360% damage 3 time(s).

Mastery upgrades
  • Lv. 73 Triple Throw - Damage: Triple Throw damage +100%
Passive

Alchemic Adrenaline

  • Passive
  • Unlock level 66

Whenever you activate a skill 10 time(s), increases Final Damage by 10% and Attack Speed by 8% for 10 sec. The skill activation count does not stack while the effect lasts.

Mastery upgrades
  • Lv. 90 Alchemic Adrenaline - Persistence: Alchemic Adrenaline duration +5 sec
Active

Dark Flare

  • Active
  • Unlock level 69
  • Cooldown 45 sec
  • MP 85

Creates a sword that emanates dark energy for 20 sec to deal 400% damage to 5 nearby target(s) 2 time(s) every 5 sec.

Mastery upgrades
  • Lv. 78 Dark Flare - Strike: Dark Flare target strike count +1
  • Lv. 94 Dark Flare - Reuse: Decreases the Dark Flare cooldown by 30%
  • Lv. 104 Dark Flare - Strike Interval: Decreases the Dark Flare strike interval by 40%
Passive

Enveloping Darkness

  • Passive
  • Unlock level 72

Increases Max HP by 10% and Boss Monster Damage by 18%.

Passive

Venom

  • Passive
  • Unlock level 74

Envenoms your claws to Poison the target you attacked for 10 sec with a 30% chance. Poisoned targets take 45% continuous damage every 1 sec.

Mastery upgrades
  • Lv. 82 Venom - Weaken: Increases the target's damage taken by 12% for the duration of Venom
  • Lv. 98 Venom - Chance: Increases the Venom activation chance by 10%p
Passive

Expert Throwing Star Handling

  • Passive
  • Unlock level 75

Increases Attack by 18%.

4th Job

Passive

Maple Hero

  • Passive
  • Unlock level 100

Increases Final Damage of the following skills: Dark Flare 15% Venom 50% Shadow Partner 50% Gust Charm 130%

Active

Showdown

  • Active
  • Unlock level 100
  • MP 130

[Basic Attack Effect] Summons exploding talismans and impales targets with giant shurikens to deal 290% damage to 6 target(s) 5 time(s).

Mastery upgrades
  • Lv. 102 Showdown - Damage: Showdown damage +10%
  • Lv. 106 Showdown - Damage: Showdown damage +11%
  • Lv. 111 Showdown - Boss Monster Damage: Adds 10% Boss Monster Damage to Showdown
  • Lv. 116 Showdown - Damage: Showdown damage +12%
  • Lv. 120 Showdown - Damage: Showdown damage +13%
  • Lv. 124 Showdown - Boss Monster Damage: Adds 10% Boss Monster Damage to Showdown
  • Lv. 128 Showdown - Damage: Showdown damage +14%
  • Lv. 132 Showdown - Damage: Showdown damage +15%
  • Lv. 136 Showdown - Strike: Showdown target strike count +1
Active

Quad Star

  • Active
  • Unlock level 103
  • Cooldown 13 sec
  • MP 140

Throws shurikens to the target to deal 1150% damage 4 time(s).

Mastery upgrades
  • Lv. 108 Quad Star - Reuse: Decreases the Quad Star cooldown by 30%
  • Lv. 134 Quad Star - Damage: Quad Star damage +50%
Active

Sudden Raid

  • Active
  • Unlock level 105
  • Cooldown 19 sec
  • MP 160

Rallies all companions in hiding to deal 1400% damage to 8 nearby target(s) 3 time(s), and deals 360% continuous damage every 1 sec for 5 sec.

Mastery upgrades
  • Lv. 126 Sudden Raid - Damage: Sudden Raid damage +50%
Passive

Night Lord's Mark

  • Passive
  • Unlock level 107

Increases Mark of Assassin's max targets by 3 and Final Damage by 300%.

Mastery upgrades
  • Lv. 122 Night Lord's Mark - Activation Interval: Decreases Mark of Assassin activation interval and duration by 1 sec
  • Lv. 138 Night Lord's Mark - Weaken: Targets damaged by Mark of Assassin take 15% increased damage for 4 sec
Active

Frailty Curse

  • Active
  • Unlock level 110
  • Cooldown 45 sec
  • MP 120

Creates an area for 20 sec to increase the damage taken by targets in range by 10% and reduce their Speed by 10%. Your Final Damage is additionally increased by 15% for the duration of the area.

Mastery upgrades
  • Lv. 113 Frailty Curse - Critical: Decreases Critical Resistance of targets in Frailty Curse range by 10% and increases Critical Damage they take by 30%
Passive

Shadow Shifter

  • Passive
  • Unlock level 115

Increases Attack by 10%. When damaged, counterattacks to deal 2500% damage with 20% chance, and the Attack increase effect disappears for 4 sec.

Mastery upgrades
  • Lv. 118 Shadow Shifter - Evasion: Attack boost +100%\nWhen Shadow Shifter is activated, the Attack increase effect does not disappear, and Evasion increases by 20 for 3 sec
Passive

Toxic Venom

  • Passive
  • Unlock level 117

When attacking targets inflicted with Venom, deals 600% additional damage with a 20% chance.

Mastery upgrades
  • Lv. 130 Toxic Venom - Damage: Toxic Venom damage +100%
Passive

Claw Expert

  • Passive
  • Unlock level 120

Increases Skill Damage by 15% and Max Damage Multiplier by 20%.

Passive

Dark Harmony

  • Passive
  • Unlock level 125

Increases Final Damage by 15% and Min Damage Multiplier by 10%.

Source Notes

Where this Night Lord data came from

This page is an unofficial fan reference. Skill details are compiled from source references and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.