Warrior Job
MapleStory Idle RPG Paladin skills and mastery
Light-infused warrior with sturdy defense, party protection, holy marks, and reliable front-line control.
Quick Answer
What is Paladin in MapleStory Idle RPG?
Paladin is a warrior job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.
Notable Skills
Paladin skills players commonly check
- Nimble FeetActive
- Slash BlastActive
- Warrior LeapPassive
- Iron BodyPassive, unlocks at level 10
- Warrior MasteryPassive, unlocks at level 15
- Divine SwingActive, unlocks at level 30
- Weapon AccelerationPassive, unlocks at level 33
- Close CombatActive, unlocks at level 35
Mastery
Paladin job mastery upgrades
Main Stat +30
Critical Rate +5%
Basic Attack Damage +15%
Accuracy +5
Max Damage Multiplier +10%
Basic Attack Target +1
Skill Damage +15%
Skill Reference
All Paladin skills by job advancement
1st Job
Nimble Feet
- Active
- Cooldown 60 sec
Increases Attack Speed by 15% and Speed by 10% for 15 sec.
Slash Blast
- Active
[Basic Attack Effect] Deals 26% damage to 3 target(s) in front 2 time(s).
- Lv. 12 Slash Blast - Damage: Slash Blast damage +15%
- Lv. 15 Slash Blast - Target: Slash Blast max targets +1
- Lv. 19 Slash Blast - Damage: Slash Blast damage +20%
- Lv. 22 Slash Blast - Target: Slash Blast max targets +1
- Lv. 26 Slash Blast - Damage: Slash Blast damage +20%
Warrior Leap
- Passive
Enables you to jump mid-air to travel further.
Iron Body
- Passive
- Unlock level 10
Increases STR by 30 and Defense by 15%.
- Lv. 21 Iron Body - Defense: Iron Body additionally increases Defense by 10%p
Warrior Mastery
- Passive
- Unlock level 15
Increases Max HP by 10% and Speed by 10%.
- Lv. 24 Warrior Mastery - Speed: Warrior Mastery additionally increases Speed by 5%p
2nd Job
Divine Swing
- Active
- Unlock level 30
[Basic Attack Effect] Deals 40% damage to 5 target(s) in front 3 time(s).
- Lv. 32 Divine Swing - Damage: Divine Swing damage +15%
- Lv. 37 Divine Swing - Target: Divine Swing max targets +1
- Lv. 42 Divine Swing - Damage: Divine Swing damage +20%
- Lv. 47 Divine Swing - Boss Monster Damage: Adds 15% Boss Monster Damage to Divine Swing
- Lv. 52 Divine Swing - Damage: Divine Swing damage +20%
- Lv. 56 Divine Swing - Strike: Divine Swing target strike count +1
Weapon Acceleration
- Passive
- Unlock level 33
Increases Attack Speed by 5%.
Close Combat
- Active
- Unlock level 35
- Cooldown 18 sec
Deals 460% damage to 7 nearby target(s).
- Lv. 39 Close Combat - Damage: Close Combat damage +50%
- Lv. 44 Close Combat - Weaken: Targets damaged by Close Combat take 10% increased damage for 10 sec
Physical Training
- Passive
- Unlock level 38
Increases Basic Attack Damage by 10%.
Power Stance
- Passive
- Unlock level 40
Decreases damage taken by 3% and increases Attack by 8%.
Weapon Mastery
- Passive
- Unlock level 43
Increases Min Damage Multiplier by 15%.
Vessel of Light
- Passive
- Unlock level 45
When attacking with Basic Attack increases Attack by 15% for 10 sec with a 15% chance.
- Lv. 49 Vessel of Light - Attack: Vessel of Light additionally increases Attack by 5%p
Final Attack
- Passive
- Unlock level 50
When attacking Final Attack is activated with a 25% chance to deal 35% additional damage.
- Lv. 54 Final Attack - Damage: Final Attack damage +50%
3rd Job
Achilles
- Passive
- Unlock level 60
Decreases damage taken by 6% and increases Debuff Tolerance by 5.
Divine Charge
- Active
- Unlock level 60
[Basic Attack Effect] Deals 80% damage to 6 target(s) in front 5 time(s).
- Lv. 62 Divine Charge - Damage: Divine Charge damage +10%
- Lv. 66 Divine Charge - Damage: Divine Charge damage +11%
- Lv. 71 Divine Charge - Boss Monster Damage: Adds 10% Boss Monster Damage to Divine Charge
- Lv. 76 Divine Charge - Damage: Divine Charge damage +12%
- Lv. 80 Divine Charge - Damage: Divine Charge damage +13%
- Lv. 84 Divine Charge - Boss Monster Damage: Adds 10% Boss Monster Damage to Divine Charge
- Lv. 88 Divine Charge - Damage: Divine Charge damage +14%
- Lv. 92 Divine Charge - Damage: Divine Charge damage +15%
- Lv. 96 Divine Charge - Strike: Divine Charge target strike count +1
Rush
- Active
- Unlock level 63
- Cooldown 22 sec
Charges to the front to deal 600% damage to 12 target(s) and stun them for 2.5 sec.
- Lv. 68 Rush - Damage: Rush damage +80%
- Lv. 90 Rush - Reuse: Decreases the Rush cooldown by 30%
Noble Demand
- Active
- Unlock level 66
- Cooldown 30 sec
Deals 1600% damage to 8 nearby target(s) and increases their damage taken by 12% for 10 sec.
- Lv. 73 Noble Demand - Damage: Noble Demand damage +50%
- Lv. 94 Noble Demand - Reuse: Decreases the Noble Demand cooldown by 30%
Combat Orders
- Active
- Unlock level 69
- Cooldown 35 sec
Increases 3rd Job skill levels of allied players by 18 for 25 sec.
- Lv. 82 Combat Orders - Damage Boost: Increases the damage by 15%p for the duration of Combat Orders
- Lv. 104 Combat Orders - 4th Job Skill Lv.: Increases the target's 4th job skill levels by 18 for the duration of Combat Orders
Parashock Guard
- Passive
- Unlock level 72
Increases Attack by 18% and decreases the damage taken by allied players in nearby range excluding self by 5%.
- Lv. 98 Parashock Guard - Attack: Parashock Guard's Attack increase effect applies to allied players in range. Your attack additionally increases by 5%p
HP Recovery
- Active
- Unlock level 74
- Cooldown 25 sec
Immediately recovers HP by 9% and increases Attack by 12% for 20 sec.
- Lv. 78 HP Recovery - Attack: HP Recovery additionally increases Attack by 5%p
Divine Shield
- Passive
- Unlock level 75
Every 15 sec creates a barrier that lasts for 5 sec to block damage up to 6% of Max HP. Also increases Final Damage by 15% for 10 sec.
4th Job
Blast
- Active
- Unlock level 100
[Basic Attack Effect] Calls upon the full divine might of the Paladin to deal 290% damage to 6 target(s) in front 5 time(s).
- Lv. 102 Blast - Damage: Blast damage +10%
- Lv. 106 Blast - Damage: Blast damage +11%
- Lv. 111 Blast - Boss Monster Damage: Adds 10% Boss Monster Damage to Blast
- Lv. 116 Blast - Damage: Blast damage +12%
- Lv. 120 Blast - Damage: Blast damage +13%
- Lv. 124 Blast - Boss Monster Damage: Adds 10% Boss Monster Damage to Blast
- Lv. 128 Blast - Damage: Blast damage +14%
- Lv. 132 Blast - Damage: Blast damage +15%
- Lv. 136 Blast - Strike: Blast target strike count +1
Maple Hero
- Passive
- Unlock level 100
Increases Final Damage of Noble Demand by 20%, Rush by 30%, Close Combat by 80%, and Final Attack by 150%.
Heaven's Hammer
- Active
- Unlock level 103
- Cooldown 18 sec
Slams a large hammer into the ground to deal 780% damage to 7 target(s) in front 5 time(s). This skill deals additional 100% Boss Monster Damage.
- Lv. 108 Heaven's Hammer - Damage: Heaven's Hammer damage +50%
- Lv. 134 Heaven's Hammer - Boss Monster Damage: Adds 100% Boss Monster Damage to Heaven's Hammer
Guardian
- Active
- Unlock level 105
- Cooldown 24 sec
Increases your Final Damage by 10% for 20 sec and grants Continuous Recovery to 1 nearby allied player for 20 sec recovering their HP by 0.8% every 1 sec.
- Lv. 113 Guardian - Protection: When Guardian's Continuous Recovery effect is granted to an allied player, decreases damage taken by you and the allied player by 5% for the duration
Divine Mark
- Active
- Unlock level 107
- Cooldown 16 sec
Deals 460% damage to 8 target(s) in front 6 time(s). Then leaves stigmata of light in front and detonates them. The stigmata of light deal 400% damage to 8 nearby target(s) 4 time(s).
- Lv. 122 Divine Mark - Damage: Divine Mark damage +50%
- Lv. 138 Divine Mark - Weaken: Targets damaged by Divine Mark's stigmata of light explosion take 20% increased damage for 10 sec
Greater Vessel of Light
- Passive
- Unlock level 110
Increases Final Damage by 18% for the duration of Vessel of Light.
- Lv. 118 Greater Vessel of Light - Final Damage: Greater Vessel of Light additionally increases Final Damage boost by 10%p
Divine Blessing
- Active
- Unlock level 115
- Cooldown 30 sec
Increases your and 1 nearby allied player's Final Damage by 12% for 22 sec.
- Lv. 126 Divine Blessing - Final Damage: Divine Blessing additionally increases Final Damage boost by 12%p
Magic Crash
- Active
- Unlock level 117
- Cooldown 28 sec
Summons a rock at the target's location and detonates it to remove 1 buff(s) from the target dealing 4800% damage to 5 nearby target(s) 1 time(s).
Paladin Expert
- Passive
- Unlock level 120
Increases Skill Damage by 15% and Max Damage Multiplier by 20%.
Divine Judgment
- Passive
- Unlock level 125
Every time a skill with the Basic Attack effect is used 10 times increases Basic Attack Damage by 30% for 5 sec and creates a Divine Brand in front. Divine Brand explodes after 1 sec to deal 850% damage to 4 nearby target(s) 4 time(s). Divine Brand explodes faster in proportion to Attack Speed.
- Lv. 130 Divine Judgment - Damage: Divine Judgment damage +50%
Source Notes
Where this Paladin data came from
This page is an unofficial fan reference. Skill details are compiled from source references and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.