Bowman Job

MapleStory Idle RPG Marksman skills and mastery

Crossbow specialist with precise long-range shots, piercing attacks, and burst windows.

Marksman artwork
31 Total skills
13 Active skills
18 Passive skills
125 Last unlock level

Quick Answer

What is Marksman in MapleStory Idle RPG?

Marksman is a bowman job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.

Notable Skills

Marksman skills players commonly check

Mastery

Marksman job mastery upgrades

Lv. 14 Main Stat Enhancement

Main Stat +30

Lv. 17 Critical Rate Enhancement

Critical Rate +5%

Lv. 28 Basic Attack Damage Enhancement

Basic Attack Damage +15%

Lv. 34 Accuracy Enhancement

Accuracy +5

Lv. 58 Max Damage Multiplier Enhancement

Max Damage Multiplier +10%

Lv. 64 Basic Attack Target Enhancement

Basic Attack Target +1

Lv. 86 Skill Damage Enhancement

Skill Damage +15%

Skill Reference

All Marksman skills by job advancement

1st Job

Active

Arrow Blow

  • Active

[Basic Attack Effect] Shoots multiple arrows to deal 26% damage to 3 target(s) in front 2 time(s).

Mastery upgrades
  • Lv. 12 Arrow Blow - Damage: Arrow Blow damage +15%
  • Lv. 15 Arrow Blow - Target: Arrow Blow max targets +1
  • Lv. 19 Arrow Blow - Damage: Arrow Blow damage +20%
  • Lv. 22 Arrow Blow - Target: Arrow Blow max targets +1
  • Lv. 26 Arrow Blow - Damage: Arrow Blow damage +20%
Passive

Double Jump

  • Passive

Enables you to jump mid-air to travel further.

Active

Nimble Feet

  • Active
  • Cooldown 60 sec
  • MP 80

Increases Attack Speed by 15% and Speed by 10% for 15 sec.

Passive

Archer Mastery

  • Passive
  • Unlock level 10

Increases Attack Speed by 5% and Speed by 10%.

Mastery upgrades
  • Lv. 21 Archer Mastery - Speed: Increases Archer Mastery Attack Speed by 5%p
Passive

Critical Shot

  • Passive
  • Unlock level 15

Increases Critical Rate by 5%.

Mastery upgrades
  • Lv. 24 Critical Shot - Critical: Increases Critical Shot Critical Rate by 5%p

2nd Job

Active

Piercing Arrow

  • Active
  • Unlock level 30

[Basic Attack Effect] Shoots arrows to deal 40% damage to 5 target(s) in front 3 time(s).

Mastery upgrades
  • Lv. 32 Piercing Arrow - Damage: Piercing Arrow damage +15%
  • Lv. 37 Piercing Arrow - Target: Piercing Arrow max targets +1
  • Lv. 42 Piercing Arrow - Damage: Piercing Arrow damage +20%
  • Lv. 47 Piercing Arrow - Boss Monster Damage: Adds 15% Boss Monster Damage to Piercing Arrow
  • Lv. 52 Piercing Arrow - Damage: Piercing Arrow damage +20%
  • Lv. 56 Piercing Arrow - Strike: Piercing Arrow target strike count +1
Passive

Agile Crossbows

  • Passive
  • Unlock level 33

Increases Attack Speed by 5%.

Active

Covering Fire

  • Active
  • Unlock level 35
  • Cooldown 19 sec
  • MP 50

Retreats back to attack the target 3 time(s) and deal 250% damage on each attack.

Mastery upgrades
  • Lv. 39 Covering Fire - Damage: Covering Fire damage +50%
  • Lv. 49 Covering Fire - Stun: Stuns the target struck by Covering Fire for 1 sec
Passive

Physical Training

  • Passive
  • Unlock level 38

Increases Basic Attack Damage by 10%.

Passive

Aggressive Resistance

  • Passive
  • Unlock level 40

When attacking, creates a barrier that lasts for 5 sec with a 25% chance to block damage up to 15% of Max HP.

Mastery upgrades
  • Lv. 44 Aggressive Resistance - Persistence: Aggressive Resistance barrier duration +100%
Passive

Crossbow Mastery

  • Passive
  • Unlock level 43

Increases Min Damage Multiplier by 15%.

Passive

Soul Arrow: Crossbow

  • Passive
  • Unlock level 45

Increases Attack by 10%.

Passive

Final Attack: Crossbow

  • Passive
  • Unlock level 50

When attacking, Final Attack is activated with a 25% chance to deal 35% additional damage.

3rd Job

Active

Blink Bolt

  • Active
  • Unlock level 60
  • Cooldown 10 sec

Creates a special mark for 30 sec. While the mark lasts, increases Attack by 25%. When you use this skill again, you move to the mark's location and the mark disappears.

Active

Piercing Arrow II

  • Active
  • Unlock level 60

[Basic Attack Effect] Shoots powerful arrows to deal 80% damage to 6 target(s) in front 5 time(s).

Mastery upgrades
  • Lv. 62 Piercing Arrow II - Damage: Piercing Arrow II damage +10%
  • Lv. 66 Piercing Arrow II - Damage: Piercing Arrow II damage +11%
  • Lv. 71 Piercing Arrow II - Boss Monster Damage: Adds 10% Boss Monster Damage to Piercing Arrow II
  • Lv. 76 Piercing Arrow II - Damage: Piercing Arrow II damage +12%
  • Lv. 80 Piercing Arrow II - Damage: Piercing Arrow II damage +13%
  • Lv. 84 Piercing Arrow II - Boss Monster Damage: Adds 10% Boss Monster Damage to Piercing Arrow II
  • Lv. 88 Piercing Arrow II - Damage: Piercing Arrow II damage +14%
  • Lv. 92 Piercing Arrow II - Damage: Piercing Arrow II damage +15%
  • Lv. 96 Piercing Arrow II - Strike: Piercing Arrow II target strike count +1
Active

Bolt Burst

  • Active
  • Unlock level 63
  • Cooldown 21 sec

Shoots arrows in multiple directions to deal 380% damage to 10 nearby target(s) 3 time(s).

Mastery upgrades
  • Lv. 68 Bolt Burst - Damage: Bolt Burst damage +50%
  • Lv. 98 Bolt Burst - Stun: Stuns the target struck by Bolt Burst for 1.5 sec
Active

Pain Killer

  • Active
  • Unlock level 66
  • Cooldown 25 sec
  • MP 30

Instantly removes all of your debuffs and recovers HP by 10% and MP by 10%.

Mastery upgrades
  • Lv. 73 Pain Killer - Immune: Immune to debuffs for 3 sec upon using Pain Killer.
Active

Frostprey

  • Active
  • Unlock level 69
  • Cooldown 60 sec

Summons Frostprey for 20 sec. Frostprey attacks 3 nearby target(s) every 3 sec to deal 600% damage and freezes them for 1 sec with a 20% chance.

Mastery upgrades
  • Lv. 78 Frostprey - Target: Frostprey max targets +2
  • Lv. 82 Frostprey - Damage: Frostprey damage +50%
  • Lv. 94 Frostprey - Normal Monster Damage: Adds 100%p Normal Monster Damage to Frostprey
  • Lv. 104 Frostprey - Reuse: Decreases the Frostprey cooldown by 50%
Passive

Mortal Blow

  • Passive
  • Unlock level 72

Upon attacking a target directly 50 time(s), increases Final Damage by 10% for 5 sec. While the effect lasts, the hit stack does not increase.

Mastery upgrades
  • Lv. 90 Mortal Blow - Persistence: Mortal Blow duration +5 sec
Passive

Marksmanship

  • Passive
  • Unlock level 74

When there is/are 1 target(s), increase Attack by 20%.

Passive

Extreme Archery: Crossbow

  • Passive
  • Unlock level 75

Decreases Defense by 10% but increases Final Damage by 15%.

4th Job

Active

Empowered Piercing Arrow

  • Active
  • Unlock level 100
  • MP 130

[Basic Attack Effect] Shoots enhanced piercing arrows to deal 290% damage to 6 target(s) in front 5 time(s).

Mastery upgrades
  • Lv. 102 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +10%
  • Lv. 106 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +11%
  • Lv. 111 Empowered Piercing Arrow - Boss Monster Damage: Adds 10% Boss Monster Damage to Empowered Piercing Arrow
  • Lv. 116 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +12%
  • Lv. 120 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +13%
  • Lv. 124 Empowered Piercing Arrow - Boss Monster Damage: Adds 10% Boss Monster Damage to Empowered Piercing Arrow
  • Lv. 128 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +14%
  • Lv. 132 Empowered Piercing Arrow - Damage: Empowered Piercing Arrow damage +15%
  • Lv. 136 Empowered Piercing Arrow - Strike: Empowered Piercing Arrow target strike count +1
Passive

Maple Hero

  • Passive
  • Unlock level 100

Increases Final Damage of the following skills: Bolt Burst 25% Frostprey 30% Covering Fire 100%

Active

Snipe

  • Active
  • Unlock level 103
  • Cooldown 12 sec
  • MP 150

Aims at the target's vital point to deal 3800% damage.

Mastery upgrades
  • Lv. 108 Snipe - Damage: Snipe damage +50%
  • Lv. 134 Snipe - Empowered: Leaves a mark on targets damaged by Snipe. When attacking marked targets with Snipe, deals {#expr:5700 * (1 + x * 0.005)}% damage (Damage increases with Snipe skill level)
Passive

Advanced Final Attack

  • Passive
  • Unlock level 105

Increases Final Attack's Final Damage by 500%.

Mastery upgrades
  • Lv. 113 Advanced Final Attack - Enhance: Final Attack's Final Damage boost +50%
Passive

Bolt Surplus

  • Passive
  • Unlock level 107

When attacking with Empowered Piercing Arrow and Snipe, an extra explosion occurs with a 15% to deal 650% damage to 3 nearby target(s) 2 time(s).

Mastery upgrades
  • Lv. 122 Bolt Surplus - Damage: Bolt Surplus damage +50%
  • Lv. 138 Bolt Surplus - Strike & Target: Increases Bolt Surplus damage range and strike count +1, max targets +2
Active

Arrow Illusion

  • Active
  • Unlock level 110
  • Cooldown 45 sec
  • MP 160

Summons an illusionary arrow at the target location to bind nearby targets for 3 sec, and attacks 10 nearby target(s) every 3 sec for 25 sec to deal 2400% damage.

Mastery upgrades
  • Lv. 130 Arrow Illusion - Damage: Arrow Illusion damage +50%\nBinds nearby targets for 3 sec when illusionary arrow disappears
Active

Sharp Eyes

  • Active
  • Unlock level 115
  • Cooldown 35 sec
  • MP 120

Increases the Critical Rate of allied players by 8% and Critical Damage by 40% for 15 sec.

Mastery upgrades
  • Lv. 126 Sharp Eyes - Persistence: Sharp Eyes duration +50%
Passive

Illusion Step

  • Passive
  • Unlock level 117

Increases Attack by 10%. Every 15 sec, the Attack increase effect disappears for 5 sec, and instead, Evasion increases by 15 and your damage taken decreases by 10%.

Mastery upgrades
  • Lv. 118 Illusion Step - Enhance: The Attack increase effect does not disappear and is doubled during Illusion Step
Passive

Crossbow Expert

  • Passive
  • Unlock level 120

Increases Skill Damage by 15% and Max Damage Multiplier by 20%.

Passive

Last Man Standing

  • Passive
  • Unlock level 125

Increases Final Damage by 15%. If there is 1 enemy, it is additionally increased by 5%.

Source Notes

Where this Marksman data came from

This page is an unofficial fan reference. Skill details are compiled from source references and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.