Pirate Job
MapleStory Idle RPG Buccaneer skills and mastery
Knuckle-wielding pirate with Sea Serpent bursts, rapid brawling skills, and powerful cooldown control.
Quick Answer
What is Buccaneer in MapleStory Idle RPG?
Buccaneer is a pirate job in MapleStory Idle RPG. This reference lists its active skills, passive skills, unlock levels, cooldowns, and mastery upgrades so players can check progression details without relying on screenshots alone.
Notable Skills
Buccaneer skills players commonly check
- Nimble FeetActive, unlocks at level 5
- Pirate LeapPassive, unlocks at level 5
- Somersault KickActive, unlocks at level 5
- Shadow HeartPassive, unlocks at level 10
- Quick MotionPassive, unlocks at level 15
- Shotgun PunchActive, unlocks at level 30
- Agile KnucklesPassive, unlocks at level 33
- Sea Serpent BurstPassive, unlocks at level 35
Mastery
Buccaneer job mastery upgrades
Main Stat +30
Critical Rate +5%
Basic Attack Damage +15%
Accuracy +5
Max Damage Multiplier +10%
Basic Attack Target Increase +1
Skill Damage +15%
Skill Reference
All Buccaneer skills by job advancement
1st Job
Nimble Feet
- Active
- Unlock level 5
- Cooldown 60 sec
- MP 80
Increases Attack Speed by 15% and Speed by 10% for 15 sec.
Pirate Leap
- Passive
- Unlock level 5
Enables you to jump mid-air to travel further.
Somersault Kick
- Active
- Unlock level 5
- MP 15
[Basic Attack Effect] Jumps and spins backward to deal 26.6% damage to 3 nearby target(s) 2 time(s).
- Lv. 12 Somersault Kick - Damage: Somersault Kick damage +15%
- Lv. 15 Somersault Kick - Target: Somersault Kick max targets +1
- Lv. 19 Somersault Kick - Damage: Somersault Kick damage +20%
- Lv. 22 Somersault Kick - Target: Somersault Kick max targets +1
- Lv. 26 Somersault Kick - Damage: Somersault Kick damage +20%
Shadow Heart
- Passive
- Unlock level 10
Increases Critical Rate by 5%.
- Lv. 21 Shadow Heart - Critical Damage: Increases Shadow Heart Critical Damage by 5%
Quick Motion
- Passive
- Unlock level 15
Increases Attack Speed by 6.1% and Speed by 8.1%.
- Lv. 24 Quick Motion - Speed: Quick Motion additionally increases Attack Speed by 5%p
2nd Job
Shotgun Punch
- Active
- Unlock level 30
- MP 25
[Basic Attack Effect] Jumps and creates a shockwave after landing to deal 40% damage to 5 target(s) in front 3 time(s).
- Lv. 32 Shotgun Punch - Damage: Shotgun Punch damage +15%
- Lv. 37 Shotgun Punch - Target: Shotgun Punch max targets +1
- Lv. 42 Shotgun Punch - Damage: Shotgun Punch damage +20%
- Lv. 47 Shotgun Punch - Boss Monster Damage: Adds 15% Boss Monster Damage to Shotgun Punch
- Lv. 52 Shotgun Punch - Damage: Shotgun Punch damage +20%
- Lv. 56 Shotgun Punch - Strike: Shotgun Punch target strike count +1
Agile Knuckles
- Passive
- Unlock level 33
Increases Attack Speed by 5%.
- Lv. 44 Agile Knuckles - Speed: Agile Knuckles additionally increases Attack Speed by 7%p
Sea Serpent Burst
- Passive
- Unlock level 35
- Cooldown 7 sec
When attacking with Basic Attack, Sea Serpent's waves spread with a 40% chance to deal 130% additional damage to 5 target(s) in front 2 time(s).
- Lv. 39 Sea Serpent Burst - Damage: Sea Serpent Burst damage +50%
Physical Training
- Passive
- Unlock level 38
Increases Basic Attack Damage by 10%.
Dark Clarity
- Passive
- Unlock level 40
Increases Attack by 12%.
Knuckle Mastery
- Passive
- Unlock level 43
Increases Min Damage Multiplier by 15%.
Perseverance
- Passive
- Unlock level 45
Every 5 sec, recovers HP by 2%.
- Lv. 49 Perseverance - Attack: When your HP is 50% or higher, increases Attack by 5%
Advanced Dash
- Active
- Unlock level 50
- Cooldown 6 sec
- MP 10
Swiftly moves forward. This skill activates instantly and cancels the skill that was being used.
- Lv. 54 Advanced Dash - Protection: After using Advanced Dash, decreases damage taken by 5% for 5 sec
3rd Job
Admiral's Wings
- Passive
- Unlock level 60
Decreases damage taken by 10%.
Turning Kick
- Active
- Unlock level 60
- MP 50
[Basic Attack Effect] Jumps and spins to deal 80% damage to 6 nearby target(s) 5 time(s).
- Lv. 62 Turning Kick - Damage: Turning Kick damage +10%
- Lv. 66 Turning Kick - Damage: Turning Kick damage +11%
- Lv. 71 Turning Kick - Boss Monster Damage: Adds 10% Boss Monster Damage to Turning Kick
- Lv. 76 Turning Kick - Damage: Turning Kick damage +12%
- Lv. 80 Turning Kick - Damage: Turning Kick damage +13%
- Lv. 84 Turning Kick - Boss Monster Damage: Adds 10% Boss Monster Damage to Turning Kick
- Lv. 88 Turning Kick - Damage: Turning Kick damage +14%
- Lv. 92 Turning Kick - Damage: Turning Kick damage +15%
- Lv. 96 Turning Kick - Strike: Turning Kick target strike count +1
Corkscrew Blow
- Active
- Unlock level 63
- Cooldown 21 sec
- MP 60
Charges to the front and delivers an energy-charged punch to deal 340% damage to 7 target(s) 2 time(s) and stun them for 1.8 sec.
- Lv. 73 Corkscrew Blow - Damage: Corkscrew Blow damage +80%
Serpent Scale
- Active
- Unlock level 66
- MP 75
[5 Serpent Scales Required] Consumes all Serpent Scales to enter Assault Mode for 10 sec and increases Final Damage by 25%. [Serpent Scale in Slot] When Sea Serpent Burst is activated, obtains Serpent Scale and increases Final Damage by 2%. This stacks up to 5 times, and Serpent Scales cannot be obtained in Assault Mode.
- Lv. 68 Serpent Scale - Start: [Serpent Scale in Slot] At the start of battle, obtain 3 Serpent Scale(s)
- Lv. 94 Serpent Scale - Persistence: Increases Assault Mode duration by 5 sec
- Lv. 104 Serpent Scale - Stack: When Sea Serpent Burst is activated, obtain 1 additional Serpent Scale
Serpent Assault
- Passive
- Unlock level 69
When attacking with Basic Attack in Assault Mode, activates instead of Sea Serpent Burst to deal 480% additional damage to 12 nearby target(s) 3 time(s).
- Lv. 82 Serpent Assault - Damage: Serpent Assault damage +50%
Greater Sea Serpent I
- Passive
- Unlock level 72
Increases Sea Serpent Burst's max strike targets by 2 and changes its damage to 430%. (Damage increases with Greater Sea Serpent I skill level)
- Lv. 78 Greater Sea Serpent I - Reuse: Decreases the Sea Serpent Burst cooldown by 2 sec
Roll of the Dice
- Passive
- Unlock level 74
Increases Attack by 20%. Rolls a six-sided die every 7 sec to increase Attack by 0-5% in proportion to the number on the die for 5 sec. A number that has appeared once does not appear again for 30 sec.
- Lv. 90 Roll of the Dice - Attack: Roll of the Dice additionally increases Basic Attack by 5%p
Groggy Mastery
- Passive
- Unlock level 75
Increases Status Effect Damage by 15% and damage by 25%.
- Lv. 98 Groggy Mastery - Final Damage: When attacking targets inflicted with status effects, increases Final Damage by 5% for 5 sec
4th Job
Hook Bomber
- Active
- Unlock level 100
- MP 130
[Basic Attack Effect] With the powerful explosive energy generated by throwing a punch, deals 290% damage to 6 target(s) in front 5 time(s).
- Lv. 102 Hook Bomber - Damage: Hook Bomber damage +10%
- Lv. 106 Hook Bomber - Damage: Hook Bomber damage +11%
- Lv. 111 Hook Bomber - Boss Monster Damage: Adds 10% Boss Monster Damage to Hook Bomber
- Lv. 116 Hook Bomber - Damage: Hook Bomber damage +12%
- Lv. 120 Hook Bomber - Damage: Hook Bomber damage +13%
- Lv. 124 Hook Bomber - Boss Monster Damage: Adds 10% Boss Monster Damage to Hook Bomber
- Lv. 128 Hook Bomber - Damage: Hook Bomber damage +14%
- Lv. 132 Hook Bomber - Damage: Hook Bomber damage +15%
- Lv. 136 Hook Bomber - Strike: Hook Bomber target strike count +1
Maple Hero
- Passive
- Unlock level 100
Increases Final Damage of the following skills: Serpent Assault 60%, Corkscrew Blow 40%.
Octopunch
- Active
- Unlock level 103
- Cooldown 16 sec
- MP 150
Throws a series of punches to deal 900% damage to 4 target(s) in front 3 time(s). If the target is a boss, deals the same damage 2 more time(s).
- Lv. 108 Octopunch - Damage: Octopunch damage +50%
- Lv. 134 Octopunch - Reuse: Decreases the Octopunch cooldown by 30%
Nautilus Strike
- Active
- Unlock level 105
- Cooldown 33 sec
- MP 160
Orders the Nautilus to attack to deal 1950% damage to 15 nearby target(s) 5 time(s).
- Lv. 113 Nautilus Strike - Final Attack: [Nautilus Strike in Slot] When attacking, deals 850% additional damage with a 15% chance (Damage increases with Nautilus Strike skill level)
- Lv. 126 Nautilus Strike - Damage: Nautilus Strike damage +50%
Speed Infusion
- Active
- Unlock level 107
- Cooldown 35 sec
- MP 110
Increases Attack Speed by 20% and Final Damage by 20% of Attack Speed for 15 sec.
Greater Sea Serpent II
- Passive
- Unlock level 110
Increases Sea Serpent Burst's max strike targets by 2 and Final Damage by 100%. The Sea Serpent's waves spread farther.
- Lv. 118 Greater Sea Serpent II - Strike & Reuse: Sea Serpent Burst target strike count +1, decreases cooldown by 2 sec
Crossbones
- Active
- Unlock level 115
- Cooldown 28 sec
- MP 90
Increases Final Damage by 10% and Defense Penetration by 5% for 12 sec.
Sea Serpent's Rage
- Passive
- Unlock level 117
When Octopunch is activated, a Sea Serpent appears and deals 1700% additional damage to 8 target(s) in front 2 time(s) and leaves an Assault Mark on the hit targets to increase their damage taken by 15% for 5 sec.
- Lv. 122 Sea Serpent's Rage - Damage: Sea Serpent's Rage damage +100%
Raging Serpent Assault
- Passive
- Unlock level 120
When attacking with Sea Serpent's Rage in Assault Mode, calls upon an enraged Sea Serpent in front for 5 sec to deal 1300% damage to 9 nearby target(s) 2 time(s) every 1 sec.
- Lv. 130 Raging Serpent Assault - Damage: Raging Serpent Assault damage +50%
Time Leap
- Active
- Unlock level 125
- Cooldown 65 sec
- MP 40
Instantly decreases the cooldown of Active Skills by 50% and increases Final Damage by 30% for 40 sec. When this skill is in slot, a 12-sec cooldown is applied at the start of battle.
- Lv. 138 Time Leap - Grant: When Time Leap is used, instantly decreases the Active Skill cooldown of allied players excluding self by 3 sec (Cannot receive the effect again for 30 sec). Increases your Final Damage boost by 10%p
Source Notes
Where this Buccaneer data came from
This page is an unofficial fan reference. Skill details are compiled from Game capture provided by player and in-game or player-submitted notes where available. Recheck close decisions in game because MapleStory Idle RPG can change through patches.